For galleries, curators and exhibitions
Extend Physical Art Exhibitions with Web and XR.
Show more than the venue can hold. Give every artwork a web page visitors can open from a QR code, then present selected works at true-to-life scale through DO XR.
Beyond the walls
Your Exhibition Should Not End Where the Wall Space Does.
A booth or gallery can display only what fits. Transport, installation, screen availability and venue time narrow the selection even further. Digital Original lets the physical show become the starting point for a wider experience.
Two digital layers
One Exhibition. Two Ways to Explore Beyond It.
How it works
From Physical Show
to Connected Digital Exhibition.
Build the digital layer before the doors open, then keep it available after the event ends.
Publish the artists and artworks
Add the complete selection with high-resolution media, descriptions, dimensions and artist context.
Publish collectionChoose what appears physically
Curate the walls, screens and objects that fit the venue without removing the rest of the collection from the experience.
Curate selectionConnect the venue with QR codes
Place artwork or collection QR codes beside works, in the catalogue or on booth signage.
Create QR codesAdd the XR layer
Prepare selected works or collections for immersive viewing on supported Meta Quest devices.
Prepare for XRContinue after the exhibition
Keep the web experience available for follow-up viewing and eligible purchase journeys after the physical event closes.
Keep it online


Use cases
Built for More Than One Kind of Exhibition.

Art Basel 2024 case study
Fifteen Works. Three Screens. One Connected Collection.
In 2022, Solimán López encoded a manifesto into DNA, embedded it in a collagen ear sculpture and buried it in an Arctic glacier. At Digital Art Mile during Art Basel 2024, he brought fifteen digital works to a booth with room to display three at a time.

What we built
A storefront behind a QR code.
Visitors browsed the complete collection on their own phones, viewed each work at full resolution, and bought directly from the storefront.
The storefront built for Solimán López, Art Basel 2024
What changed
The whole collection, on every visitor’s phone.
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Beyond the wall
The collection was no longer capped at what fitted on three screens. Work that was not on display was still there to see, and to buy.
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Sales the booth did not have to run
Payment happened in the storefront, with the listing and its terms staying under the seller’s control.
DO XR
Step inside the work. Without leaving the booth.
A visitor puts on a Meta Quest and the booth is still around them. Only now the work that never made the wall is there too, at true‑to‑life scale and close enough to reach for.
What supports it
The platform behind the exhibition.
Use the capabilities that fit the exhibition. The professional website remains the foundation; selling and XR extend the experience when the work and the event require them.
Extend the next exhibition
Show More Work Without Adding More Wall Space.
Create a connected web and XR experience for the artists, artworks and visitors your physical venue cannot hold on its own.
